| Learning objects can be defined as: |
| Any digital resource that can be reused to support learning. |
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Because learning objects are in digital formats, they are deliverable over the Internet and therefore accessible by any number of people.
A learning object can be a single file such as an animation, a video clip, a discrete piece of text or URL, or it could be a collection of contextualised files that make up a learning sequence. It is a digital resource that can be identified, tracked, referenced, used and reused for a variety of learning purposes. |
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- Curriculum Online
The catalogue of digital learning resources linked to the National Curriculum for England.
- iLumina
Digital library of shareable teaching materials for chemistry (from the US). Undergraduate level.
- NSDL National Science Digital Library
A digital library of exemplary resource collections for science technology, engineering and mathematics education at all levels.
- Teachers Domain
A multimedia digital library for K-12 teachers and students of Science and S&E.
- Health Education Assets Library
HEAL (US) provides free access and includes K-12 resources.
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The Arts
- Found Art
This TLF digital resource enables students to bring new and different meaning to found objects as they position them within a new context of understanding and interpretation
- Imagination Cubed
An interactive drawing object.
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English
- Lights, camera, action: sound
TLF learning object for Years 5-9 that enable students to students explore how sounds are used in films to tell a story..
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Health and Physical Education
- HEAL
Health Education Assets Library (US).
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Languages
- Radical hunt: island hunt
TLF learning object for Years 3-4 that allows students explore Ibis Island and search for Chinese compound characters that
share a common radical.
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Mathematics
- National Library of Virtual Manipulatives
An extensive collection of K-12 Mathematics learning objects.
- Number Trains
TLF learning object for years P-3, designed for students to practice whole number sequences using numerals, quantities and words.
- Math cats
Maths' learning objects for 6-12 year olds on place value, addition and subtraction, multiplication and division, conversions, measurement, estimation, probability and statistics.
- Interactivate: Tools
Various learning objects in the different maths' strands for students from Grade 3 to undergraduate level.
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Science
- Diffusion
A java applet to illustrate simple diffusion.
- Eyeball Challenge
TLF learning objects for Years 5-8 in which students first explore the ways in which the characteristics of vision of different animals vary then use this information to select eyes best suited to avoiding hazards and solving puzzles.
- Froguts
An online frog dissection
- Funderstanding Roller Coaster
Design a successful roller coaster by manipulating a number of variables such as speed, mass, gravity and the terrain.
- Guide to Electric Circuits
Explanation of simple circuits.
- Nature: Puzzles and Fun
Interactive multimedia objects to help students learn about the natural world.
- Osmosis
A java applet to illustrate simple osmosis.
- On Fire
Allows students to explore the basics of combustion.
- Physlets [Physics Applets]
Small, flexible Java applets designed for science education.
- Powers of Ten
Learn about the use of telescopes and microscopes through this fun activity.
- Virtual Courseware Project
Web-based lab activities that enhance the learning and teaching of a range of science disciplines.
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Society and Environment
- Virtual Courseware Project
Web-based lab activities that enhance the learning and teaching of a range of earth sciences.
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Technology and Enterprise
- Building Big: The Labs
Four interactive engineering labs for students to explore aspect of building large structures.
- Engineering
for earthquakes
Students can build bridges from a
selection of designs and test them against earthquakes of
various magnitudes.
- Engines
101
Animated explanations of the principles
of the jet engine.
- How
things work [Rolls-Royce]
Includes a number of interactive simulations on jet engines
and fuel cells.
- Playing
with time
Activities involve the use of timelapse
photography.
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Sodaconstructor
An online construction kit for building
animated models.
- Muffin bakery: price setting
TLF learning object for Years 7-8 in
which students run a muffin shop and are challenged to work out the best combination of production volume and price to maximise profit.
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